Next Big Futures: Hands-On Virtual Reality experiences (Photo: Next Big Reality)What we knowSo far, we know that virtual reality has many applications for people with disabilities, like those who can’t walk or who are visually impaired.
But we don’t know much about how it affects the brain, and that has implications for how it works and how it can be used.
In this first installment of our virtual reality series, we look at a number of different hands-on virtual reality experiences.
What we learnedSo far we’ve learned that virtual realities have several different types of experiences.
We’ve also learned that VR is a medium that can work in different ways depending on what type of person is using it.
We’ll explore how to use VR with visual impairment, how to work with visual impairments, how the brain works when it uses VR, and how VR can help with physical problems.
Read more about virtual reality and accessibility in this episode of Next Big Ideas.
In this first part of the series, our guest is Matt Grosz, a virtual reality artist and illustrator who’s worked with artists and designers from all over the world.
He’s been in the industry for nearly 10 years, and he’s an instructor at the University of Texas at Austin.
In his first virtual reality experience, Grossz worked with a group of students from the Austin Community College Art and Design program.
One of the students was visual impairment and one was dyslexia.
We interviewed the visual impaired students in Austin to learn more about their experiences in VR.
This is the first part in the series.
You’ll find this episode on Next BigFuture.